

#18 composed SQL query for gamebenchmarks +0s. #15 min, max, avg, median took s +0.012s. Gigapixel, a company that developed IP for tile-based 3D graphics, was purchased by 3dfx, which in turn was subsequently purchased by Nvidia. Microsoft also conceptualized the idea with their abandoned Talisman project.

#12 getting avg benchmarks for device 8778 +0s. PowerVR is a pioneer of tile based deferred rendering. #10 getting avg benchmarks for device 7360 +0s. #8 getting avg benchmarks for device 6190 +0.013s. #4 did not recreate cache, as it is less than 5 days old! Created at Sun, 16:22:51 +0100 +0s.

#POWERVR GX6250 VS ADRENO 530 FULL#
Therefore, it should be able to handle most Android games up to Full HD fluently. The clock speed is not disclosed.Įarly benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.Ĭompared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software). The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). Qualcomm Adreno 510 ► remove from comparison
